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Ashish D. Joshi
Ashish D. Joshi
Illustrator and Concept Artist
Brampton, ON, Canada

About

An Indian concept artist from Dubai, studied and worked in San Francisco and Vancouver, now working in Toronto, as a 2D artist at Clipwire Studios.

I am a skilled and passionate artist, with 9+ years of international experience and several published titles for iOS and Android. I have designed and drawn over a 1000+ characters, tanks, planes, battleships, giant transforming robots and the odd cuddly bug-eyed cartoonish misfit. If it exists, I can draw it, and if it doesn't, I'll design it. I have a strong imagination, fueled by comics, games and sci-fi movies, topped with a cup of strong ginger tea.

Skills

Concept ArtConcept DesignIllustrationStoryboardingCharacter DesignUI DesignCreature DesignVisual DevelopmentProduction DesignComic Art

Software proficiency

Photoshop
Photoshop

Productions

    • Mobile Game
      Bingo Story
    • Year
      2017
    • Role
      Concept and Production Artist
    • Company
      Clipwire Games
    • Mobile Game
      Solitaire Buddies - Tri-Peaks Card Game
    • Year
      2017
    • Role
      Concept and Production Artist
    • Company
      Clipwire Games
    • Mobile Game
      Word Buddies - Classic Word Game
    • Year
      2018
    • Role
      Concept and Production Artist
    • Company
      Clipwire Games
    • Mobile Game
      SPEED FREEKS
    • Year
      2017
    • Role
      Concept Artist
    • Company
      ARTCODE INTERACTIVE
    • Mobile Game
      TRANSFORMERS: Battle Tactics
    • Year
      2015
    • Role
      Senior Concept Artist
    • Company
      DeNA STUDIOS - Vancouver, BC- Canada
    • Mobile Game
      G.I. Joe Battleground
    • Year
      2013
    • Role
      Concept Artist
    • Company
      DeNA STUDIOS - Vancouver, BC- Canada
    • Mobile Game
      Military Masters
    • Year
      2014
    • Role
      Senior Concept Artist
    • Company
      DeNA STUDIOS - Vancouver, BC- Canada
    • Mobile Game
      Super battle tactics
    • Year
      2014
    • Role
      Concept Artist
    • Company
      DeNA STUDIOS - Vancouver, BC- Canada
    • Mobile Game
      Fatal Frontier
    • Year
      2012
    • Role
      Concept Artist
    • Company
      Gameview Studios (DeNA)

Experience

  • 2D ARTIST at CLIPWIRE GAMES
    Toronto, ON, Canada
    August 2018 - Present

    Working as a 2D and production artist, for multiple titles out on iOS and Android.

    • Illustrated and designed characters, creatures, environments and created production art for several titles.

    • Created concept art, character assets, icons, marketing assets and promotion art.

    • Designed UI assets and created production art.

    PUBLISHED TITLES

    BINGO STORY - Android / iOS

    SOLITAIRE BUDDIES - Android / iOS

    WORD BUDDIES - Android / iOS

  • Freelance 2D Illustrator/Concept Artist at ATOMIC HERMIT - ART
    BRAMPTON, Canada
    January 2012 - Present

    Working as a freelance independent designer, storyboard and concept artist.

    • Created character designs, storyboards and cover art for ‘Speed Freeks’ (iOS), a F2P Warhammer 40k lane shooter, by Artcode Interactive.

    • Created storyboards and character designs for Enginetap Studios’ upcoming short film.

    PUBLISHED TITLES

    Speed Freeks - iOS

  • Senior Concept Artist at DeNA STUDIOS
    Vancouver, Canada
    February 2013 - June 2015

    Worked as a senior concept and production artist for multiple games out on iOS and Android.

    • Illustrated and designed characters, creatures, environments, and vehicles for several titles.

    • Designed in-game maps, animatics, illustrated in-game assets, UI asset & created production art.

    • Worked closely with designers to create character designs and event themes.

    • Created assets and designed games maps with Tiled map editor .

    • Took the role of lead artist as required.

    • Responsible for external outsource management with multiple vendors on several projects.

    • Worked on two major IPs for HASBRO.

    Projects I have worked on:

    Transformer Battle Tactics ( iOS and Android)

    Created Characters, assets, icons and production art. Provided vendor feedback and reviewed art content.

    Military Masters ( iOS and Android)

    Created Vehicles, event themes, vehicle design documents , assets & icons. Provided vendor feedback and created production art.

    Super Battle Tactics ( iOS and Android)

    Created Vehicle Designs, Vehicle art and assets.

    G.I. Joe Battleground ( iOS and Android)

    Principal character and line artist. Created Character Designs, Design documents, Background concepts, maps, assets and production art.

    The Powerful NYC (Android)

    Created Character designs and production art.

  • Concept and Character Artist at GameView Studios (DeNA)
    Mountain View, United States of America
    August 2013 - January 2015

    Worked as the principal concept and character artist.

    • Conceptualized character designs, colour guides and UI assets.

    • Created Concept art, character assets, icons, marketing assets and production art.

    • Experienced outsource manager, directed external vendors, art review and approval.

    PUBLISHED TITLES

    Fatal Frontier - Android / iOS

    Metal Shock - Android / iOS

  • Concept & Character Artist (Contract) at GameView Studios (DeNA)
    Mountain View, United States of America
    April 2012 - January 2013

    Hired as the principal character designer and line artist for FATAL FRONTIER (iOS/Android).

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